Due to the lack of time that the group has, were scratching the rest of the islands and are beginning to discuss a new space project Christian has pitched. We came up with an idea of a space traveling game, whereby the player collects minerals from nearby asteroids in order to sell and gain levels and level the players reputation within a main city. It seems like a great idea but I'm slightly worried that the time management we have, because while I really do like the idea, it seems like were really getting a head of of ourselves. But Christian seems fairly confident that the idea would be relatively easy to make within the allotted time. I've been tasked to find different spaceship looks and ideas for the artist to design and build upon while also working out the niches in the story with Christian.
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